Description
This project was done as apart of a course at the Tehnical University of Denmark (DTU) called Hardware/Software Programming. The idea was to implement a game on an FPGA which used the ZYNQ-7000 architecture. We used two ARM CPUs to implement our game logic and loading/generation/processing of certain resources related to the graphical display. We also used IP blocks from Vivado to implement the the HDMI interface and other graphical interfacing.